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EVERYTHINGMART

Lead Producer

Platform:

PC / Switch

Team Size:

15

Genre:

Multiplayer cooperative horror-comedy

Dev Duration: 

2025 - 2026

About

Everythingmart is a multiplayer co-op horror comedy game where players work as market staff racing to meet their quota before time runs out. Sounds simple? It’s not your everyday supermarket. Players must chase down customer orders, literally, while trying to survive pesky higher-ups determined to make their shift a nightmare. But then again, isn’t that what they always do?

Contributions

  • Designed an early-stage KPI framework and competitor analysis to assist the design team and co-producers in aligning on design priorities, guiding iterative development decisions, and proactively addressing potential roadblocks.

  • Monitored feature feedback and QA results to quickly identify issues, generating actionable tasks and coordinating with the design and UI teams to implement solutions efficiently.

  • Implemented a RACI framework to define roles, decision ownership, and contribution paths, reducing team conflict and enabling smoother collaboration in a multicultural team environment.

  • Used Jira to translate sprint goals and roadmap priorities into actionable tasks, enabling consistent delivery and establishing clear quality expectations and acceptance criteria for each development pass.

© 2026 by JeongIn Lee. Powered and secured by Wix

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